A Post-Apocalyptic, Sci-Fi Survival Trilogy…



Haunted by the Roll Call story, I jumped into the post-apocalyptic universe only to find it totally empty. I asked the muse—who sat laughing on the edge of Jurbay—my imagined asteroid—“What’s up? You expect me to write a story and create a new world too?”
Mischievous eyes captured my attention. She nodded and whispered, “Yes. Not only do I expect you to ‘write a story and create a new world too’ but the new world is your story.”
I scoffed at Glenda for a moment. (I’ve called my muse many things over the last nine years including “harbinger of death,” “the Whisperer,” “crazy,” “angel,” “imp,” “ass,” “friend”—until finally I gave her a name for the sake of this post. I’m calling her Glenda. (No—not the good witch of Oz. Just Glenda.)
By the time I’d finished scoffing Glenda and turned to face her again (sitting on the edge of Jurbay)—she was gone, and I needed to start living up to my commitment of writing a new-world-creation. I found that ideas, when creating a new world, could come from anywhere—and did.
For example, very early on in my slowly forming post-apocalyptic, sci-fi world—I entered a second-hand bookstore in a small historic town. Ooops! I thought this was a new bookstore where I could scout current books in genres like the ones I was now writing. You know—what’s current in the market.
But no, these were used books that smelled like the old piano in my Uncle Ivan’s tack shop—the one no one knew how to play. “No thanks,” I murmured and turned to go. Then—I saw it. An old book that featured a dozen authors who were scientists. These were legit people—not the made-up-university-doctorate-degree types found in Google searches. These scientists were offering their predictions for fifty years in the future. Had to buy it.
Living on the pages of that book were catalysts that would prompt me to create the brain-swappers in Book #1. Little did I know new brain-swappers would appear in each book to follow in the trilogy. Some of those brain-swappers would eventually be instrumental to the climax of the trilogy. (No—that’s not really a spoiler-alert—it’s not enough info to give away anything!)
Creating the Roll Call world turned out to be more than a post-apocalyptic, sci-fi learning curve.
I love how ideas are born through unexpected avenues, and surprises are often found buried deep in unusual places—ridiculous circumstances. I hesitate to use the word destiny or the phrase divine appointment, but I have to admit there just might have been some of that hovering—guiding—tempting me to find the characters I fell in love with who led me to the plot that drove the Roll Call Trilogy.
My very comfortable genre until 2013 wrapped around stage plays and screenplays heavy with humor, plot twists, advocacy for justice, and light historical fiction. There was also a spattering of characters from the past and the future roving through some of the pages of my work.
What Glenda the muse taught me that day in 2013—in the middle of the empty universe—was that everything and everyone is a catalyst. Take a simple idea—a new world thought—a brain-swapper. Play with it. If you fiddle with it long enough—evolution begins. And the more you play—the bigger and more specific the new world becomes.
It has been my joy to learn how to play! It’s opened my eyes—and, hopefully, yours—to the ever-emerging world—the world of Roll Call.
Join me on my next blog post as I step out on the edge of the New Coastline, 2067. You’ll be surprised by what I find!